![]() ![]() The music and sound effects are wonderful and complement the story exquisitely. The gameplay is smooth and fluid, chaining together attacks feels absolutely effortless. However, it adds it’s own signature flair. It is vaguely reminiscencent of games like Katana Zero and Hollow Knight. Nine Sols is a dark and intriguing game with a beautiful visual style and sinister overtones. Like coffee and tea, few things complement each other quite so well as platforming, Metroidvanias and gorgeous hand-drawn art. ![]() Platforms: Nintendo Switch, PlayStation 4, Microsoft Windows, MacOS.So here are the best upcoming platformers you should look out for in 2023! #12 Nine sols There really is something for everyone and unlike most 3D games one doesn’t need to spend hours getting into it. From puzzle platformers to exploration platformers, action platformers and Metroidvanias. Platformers like most genres have evolved over time. Platformers are some of the most beloved video games of all time, starting with one game we must have all played at one point or another – Mario Bros for the NES. #10 SpongeBob SquarePants: The Cosmic Shake.You may enjoy it as much as I did, and even if you won't, it's definitely worth the try. You can find the game for cheap nowadays (especially since it was included into the Rare Replay collection) so my suggestion would be to buy it and give it a shot. David Clynick wrote a new main theme which is pretty good and he wove it pretty much everywhere into the score, which made it feel compact and added a sense of familiarity into the game. I'm very fond of the original game's soundtrack (there is one track from PD which was reorchestrated and used in the PDZ menu, but I won't spoil which one, whereas the original Carrington Institute theme is reprised at a key point as well), but this one was enjoyable too. The story is somewhat lacklustre (the one in PD, although fairly simple, was way more engaging), but the music is pretty good. ![]() There are several multiplayer modes, and some of them are quite creative and fun. Also I love the fact that you can choose your own equipment, not only the weapons but the gadgets too, and you'll have to plan a different strategy according to the gadget you choose, adding some variety to the game. The fact you can carry along only two weapons (or up to 4 if they're small) may be underwhelming at first, though I got used to it and it made the game more interesting as it had me think on what to take and what to leave. ![]() But I liked the fact that while a few objectives are not required to complete the mission they may make things easier for you, so it's up to you whether you will complete them or not. It is not as good as the original, and I felt that PD was somewhat richer (for example PD had counter-op campaign, unlockable cheats, shooting range, a wider multiplayer customization), and I liked the fact that each level in PD had 3, 4 and 5 objectives depending on the difficulty, whereas in PDZ the number of objectives varies and a higher difficulty does not always add new objectives or new areas. ![]()
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